Village in the Shade: what each of Rin's nine groups of requests asks for, the reward for each request, the building catalog each group earns, and the Timber and Minerals for the five Crossroads Hokora repairs.
What Each Group Asks For
Rin, the village head (birthday: Spring 4), gathers what the village needs into requests: nine groups in all.
Group 1 is handed in as part of the story. In Groups 2–9, each request you complete gives you a piece of furniture or an accessory, and finishing a whole group gets you a Kiki Construction catalog so you can order a new build.
Once all nine groups are done, you'll see “All of Rin's requests have been completed!”
Repairing the Crossroads Hokora isn't in the catalog, and Rin isn't the only one asking, but it's also a matter of handing in materials, so it's covered in the last section.
01 / How they open
The requests open in two steps:
Groups 2–9 span all four seasons, and many seeds only go on sale in Year 2 or 3, so there's no finishing them in one year. Take your time. Keep five of each seasonal crop and flower when you harvest them; anything you miss can be grown in another season with a seasonal scarecrow.
02 / Group 1
This group is part of Rule 2 in the story; once it's done, go back and report to Rin.
A chicken needs 5 days after you buy it before it lays, and the eggs then go into mayonnaise, so the food order takes the longest. Rin only comes with the requests around Summer 2, so buy chickens in spring and you'll have the eggs and mayonnaise ready early.
Wood: chop chestnut, oak or pine trees, logs or stumps. Pliable Wood: chop cedars.
Eggs come from chickens (1,600 at the Street Vendor, sold from the start, grown in 5 days). Mayonnaise needs a Mayo Processor, whose blueprint arrives the day after you first raise a chick.
03 / Group 2
Finish the group: Brick Builds
Asparagus and Carrot: on sale once you've shipped crops, or from Year 2 spring. Cabbage: on sale from Year 3 spring.
Tomato: available from Year 1 summer. Pumpkin and Garlic: on sale from Year 2 summer.
Buckwheat: available from Year 1 autumn. Shiitake grows from a Grow Kit, unlocked after entering the Evaluation a certain number of times. Olive: on sale from Year 2 autumn.
Lotus Root Seedlings go in a paddy: on sale from Year 2 spring, harvested in autumn and winter. Napa Cabbage and Spinach: available from Year 1 winter.
04 / Group 3
Finish the group: Log Cabin Builds
Fruit saplings are sold at Tagami General Store and start bearing fruit 12 days after planting. Seasonal fruit only grows in its own season, so plant the saplings as soon as they unlock and harvest when that season comes round.
Strawberry: on sale from Year 2 spring. Cherry Saplings unlock once you've shipped crops in two seasons. Plum Saplings: on sale once you've shipped crops, or from Year 2 spring.
Watermelon and Peach Saplings unlock once you've shipped crops in two seasons. Melon: on sale from Year 2 summer.
Nashi Pear and Apple Saplings unlock once you've shipped crops in two seasons. Persimmon Saplings unlock after shipping a certain number of fruits.
Orange Saplings unlock once you've shipped crops in two seasons. Yuzu and Lemon Saplings unlock after shipping a certain number of fruits.
05 / Group 4
Finish the group: Thatched Roof Builds
The four flower crowns are accessories you can wear; change into them at a vanity or wardrobe.
Hyacinth and Poppy: on sale from Year 2 spring. Carnation: on sale from Year 3 spring.
Baby's Breath and Rose: on sale from Year 2 summer. Hibiscus: on sale from Year 3 summer.
Cosmos and Chrysanthemum: available from Year 1 autumn. Dahlia: on sale from Year 2 autumn.
06 / Group 5
Finish the group: Western-Style Builds
Where the blueprints come from: the Preserving Barrel, Brewing Barrel and Beehive Box come from finishing Chinana's, Sazanka's and Yuta's Errand Coupons respectively (after Spring 16 of Year 1); the Aging Barrel, Grinding Mill, Charcoal Kiln and Dehydrator are unlocked on the hokora skill tree, and Shiroji gives you the Blast Furnace when the old mine opens in Rule 1. Glass Shards come from breaking rocks in the Quarry.
The ingredients for the alcohol and seasonings have to be grown first: Grape Saplings unlock after shipping a certain number of fruits, Sugarcane unlocks once you've shipped crops in two seasons, and Soybeans come from leaving Edamame in the field until it reaches the soybean stage.
Honey: Beehive Box (flowers). Miso: Aging Barrel (Soybeans). Sugar: Grinding Mill (Sugarcane).
Charcoal: Charcoal Kiln (Wood ×5, 30 minutes). Glass Rod: Blast Furnace (Glass Shard, 12 hours). Dried Flowers: Dehydrator (flowers, 2 days).
07 / Group 6
Finish the group: Stucco Build
All young animals are bought from the Street Vendor. Turkeys, Goats, Pigs and Cashmere Goats all depend on your Livestock Evaluation results, so take the evaluations seriously if you want to finish this group.
Chickens. Ducks (on sale from Summer 1 of Year 1). Turkeys (on sale once a chicken gets an S at the Evaluation; lay every 3 days).
Cows. Goats (on sale after you enter a Livestock Evaluation). Pigs (an A or better at a Livestock Evaluation; 10,000).
Sheep (every 3 days). Cashmere Goats (S ranks for two kinds in the livestock category; every 5 days). Horses (once the Barn is built; 25,000).
After you sell a chicken, pig or cow, its meat may arrive by mail the next day, at random.
08 / Group 7
Finish the group: Bird Bath Builds
All of these come from turning in Hunting Certificates at the Hunting Lodge, and what you get is random. Small-game materials come from squirrels, rabbits, weasels, tanuki, foxes and pheasants; big-game materials from boars, deer and bears. Both kinds of bones can also come from the small and large animals in the Quarry, or from the Doghouse.
Each hunting area needs its own Hunting Permit first. Rare materials need specific animals: Rabbit Pelts from rabbits, Weasel Pelts from weasels, Pheasant Plumes from pheasants, and the Boar Tusk, Deer Antler and Bear Pelt each from their own animal.
09 / Group 8
Finish the group: Large Fish Tank Builds
The Mythical Fish are the white “lords” of their fishing spots, one per spot. They can bite all year, but they're very rare; each sells for 2,500. Where to find them:
If you catch one, don't sell it; keep it for the request.
Bitterling: autumn midday, village creek or waterfall. Dark Chub: summer and autumn midday, waterfall or mountain pond. Freshwater Goby: spring to autumn, crossroads or village creek.
Mitten Crab: autumn and winter, morning or evening, crossroads, mountain foot or mountain pond. Amago Trout: summer midday, crossroads or mountain foot. Eight-Barbel Loach: spring and summer, morning or evening, Quarry.
Salmon: winter, midday or evening, crossroads, mountain foot or mountain pond. Eel: spring and summer, morning or evening, village creek or waterfall. Stringfish: autumn and winter evenings, village creek, waterfall or mountain pond.
10 / Group 9
Finish the group: Greenhouse Builds
Rice Seedlings go in a paddy in spring and take about 50 days to harvest. Tea Plant Seedlings go in furrows and unlock after your first Evaluation.
Soybeans are Edamame left unpicked at their last stage and harvested in autumn. Animal product quality depends on how fond the animals are of you.
All three gems come from Quarry rocks or gemstone deposits.
11 / Repairing the hokora
The hokora is repaired in five stages, each needing one Timber and one Minerals delivery. When it's done, you'll see “The hokora is now fully restored!”
Each stage opens with the main story, and each repair opens another tier of the hokora skill tree, where you spend Magatama on new skills and recipes.
Wood comes from chestnut, oak and pine trees, Pliable Wood from cedars, and Hard Wood from cypresses.
Stone is on Quarry floors B1F–B39F, Heavy Stone on B40F–B79F and Hard Stone on B80F–B119F; Rock Salt and Copper Ore also come from breaking Quarry rocks.
The later stages need a lot, so keep some back whenever you chop or mine instead of selling everything.
Rule 2: Komako's Errand Coupon request in the second half of spring. Opens tier 1 of the skill tree.
End of Rule 2: after you report to Rin, she asks you at the hokora to keep repairing it. Opens tier 2.
Rule 3: Nago's request, after Kisuke talks Nago round. Opens tier 3.
Rule 4: Tobari and Komako's request, after Tobari's ear piercing. Opens tier 4.
Rule 5: after the event where the sacred treasures are shown. The hokora is completed and tier 5 opens.
40 Things to Know at the StartWhich choices you can't undo and what to do first: modes, saving, farming, money and tool upgrades.
31 Tips for Later OnMoney, sprinklers, the greenhouse and more once you're settled in.
Making Money: What to Do Early and Later OnFishing and requests early on; later, flowers into royal jelly, mulberry leaves into silk and crops into drinks, and how to plan the year.
What Village in the Sunshine mode changesHorror, hearts, what the shops sell and what you can't get.Data updated: 2026-11-03