Villager Hearts: How to Raise Them and What They Give

Village in the Shade: how villager hearts are read, what talking, gifts and requests add, the event and threshold of each stage, the dinner and night-over conditions, and every villager's birthday and likes.

How to Raise Them and What They Give

Talking, gifts and requests build hearts; a full heart opens a story event, and later come dinners and a night at their place.

01 / Reading hearts

How to read the hearts and marks

In the villager list, the five hearts under each name show how far you are.

Grey
This stage isn't full yet.
"!"
The stage's event is ready: go to the green heart spot on the map during its hours; grey heart means it's outside them right now.
Red and full
You've seen the stage's event.
Talked today
The bubble beside the name lit up means you've talked today; dim means not yet.
Gifts this week
none yet, one gift, both (resets on Monday).
Stage 6
The sixth heart is hidden at first and appears once you've seen the stage 5 event; fill it for the stage 6 event.

02 / Raising them

How do hearts go up?

WhatAddsNotes
Talking+10Once a day per villager.
A giftLiked +25, other +15, disliked +5; double on their birthdayOnce a day and twice a week per villager (resets on Monday). The birthday gift doesn't count toward the two, but it's still one that day. A disliked gift still adds; nothing takes away.
A request done+30Board requests (open after Rokkaku's event on Spring 8) and the ones villagers ask you for directly.
The right choice+30When you pick the right answer in a heart event.
  • A liked gift adds more the better its quality: bronze +27, silver +30, gold +33, brand +37. Nothing else gets this.
  • Nobody dislikes Eggs: keep four or more chickens and give everyone two a week for a steady +30 each.
  • The hokora skills Befriending Finesse and Befriending Finesse+ add on top.
  • From 1.30 the range for handing things to villagers is wider: you can give gifts and request items from a little farther away.
  • Gifts open after the Errand Coupon event on Spring 16.

03 / Each stage

What each stage opens

Each heart brings an event: once it's full and you've seen the stage before it, the stage's event opens.

※ Talking daily, two ordinary gifts a week and one on their birthday reaches full hearts in about 145 days; liked gifts and requests are much faster.

StageHeartsAlso needsThen
1That villager's Errand Coupon request (Rin: after her reward in Rule 2; Nago: once he lives in the village in Rule 3)An event
2Stage 1 seenAn event
3Stage 2 seenAn event; their home opens; after Rule 2 the dinner invitations start
4Stage 3 seen and Rule 5 doneAn event (Village in the Sunshine mode stops at stage 3)
5Appears after this eventStage 4 seenAn event
6Stage 5 seen (Kisuke: after Rule 6 and the ending)An event; after all three dinners, a night at their place

Go to the place during its hours; not on thunderstorm or festival days. Each villager's hours, places and other conditions are on their page.

04 / Dinners

Getting a dinner invitation

Needs
Stage 3 seen, Rule 2 done, and two or more gifts to them this week (resets on Monday).
How
Talk to them between 7:00 and 16:45: a 10% chance each day. If it fails, there's no second draw that day; try tomorrow.
When
It starts at 18:00 that day; you're taken there when the time comes.
How many
Three per villager, each teaching a dish, in a random order.
Tip
Give both gifts on Monday and Tuesday, and every remaining day of the week gets a draw.
Village in the Sunshine mode
Has them too.

05 / Staying over

Staying the night

Needs
All three dinners, stage 6 seen, Rule 6 done, and two or more gifts this week.
How
Talk between 7:00 and 17:45: a 10% chance a day; it starts at 18:00.
Never on
Spring 11, Summer 14, Autumn 22, Winter 27 and the 26th of every season (the day before a festival).
Kisuke
Only after the happy ending.
How many
Once per villager; not in Village in the Sunshine mode.

06 / Your birthday

Setting your own birthday

Added in the free update on 27 October: set your birthday and the villagers celebrate it with you.

Needs
Village in the Shade mode: you've reached Year 2 and it's the day after clearing the story.
Village in the Sunshine mode: Year 2 reached and the day after Nago moves in.
How it starts
Rin writes to you. Between 7:00 and 16:59, go to the blue star on the map (by the bench), meet Rin and Komako, and pick a day on the calendar.
Which days
Festival days, the Evaluation on the 27th of each season and the villagers' birthdays are off the list, which leaves 90 days; once set, it can't be changed.
On the day
Rin's card and a Birthday Cake are in your mailbox. Talk to the villagers: those with three or more hearts give you a birthday present (one each a year), and all of them can go in your room.
Birthday Cake
A dish: Stamina +950 (exactly five full bars), Health +39. Can't be sold.

The villagers' birthday presents

07 / Villagers' likes

The fourteen villagers: birthdays and likes

Related

More guides

All guides
40 Things to Know at the StartWhich choices you can't undo and what to do first: modes, saving, farming, money and tool upgrades.31 Tips for Later OnMoney, sprinklers, the greenhouse and more once you're settled in.Making Money: What to Do Early and Later OnFishing and requests early on; later, flowers into royal jelly, mulberry leaves into silk and crops into drinks, and how to plan the year.What Village in the Sunshine mode changesHorror, hearts, what the shops sell and what you can't get.

Data updated: 2026-11-03